![]() Slic3r logo designed by Corey Daniels, Silk Icon Set designed by Mark James, stl and gcode file icons designed by Akira Yasuda. Sapir, Mike Sheldrake, Kliment Yanev and numerous others. Joseph Lenox LoH in IRC, on Twitter) is the current co-maintainer.Ĭontributions by Henrik Brix Andersen, Vojtech Bubnik, Nicolas Dandrimont, Mark Hindess, Petr Ledvina, Y. The main author of Slic3r is Alessandro Ranellucci Sound in IRC, on Twitter), who started the project in 2011. xs/xsp/: bindings for calling libslic3r from Perl (XS) (deprecated).xs/t/: test suite for libslic3r (deprecated).xs/src/libslic3r/: C++ sources for libslic3r.src/test: New test suite for libslic3r and the GUI.src/: the C++ source of the slic3r executable and the CMake definition file for compiling it.package/: the scripts used for packaging the executables.If you want to compile the source yourself follow the instructions on one of these wiki pages: You can download a precompiled package from (releases) or from dl. (automated builds). The graphical interface is in the process of being ported to C++14. The core parts of Slic3r are written in C++11, with multithreading. tool for cutting meshes in multiple solid parts with visual preview (also in batch using a grid).built-in projector and host for DLP printers.OctoPrint integration (send to printer).built-in USB/serial host controller, supporting multiple simultaneous printers each one with a spool queue. ![]() auto-repair of non-manifold meshes (and ability to re-export them).conversion between STL, OBJ, AMF, 3MF and POV formats.G-code generation for FFF/FDM printers.(Most of these are also available in the command line interface.) ![]() See the project homepage at for more information.
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